I have written a book on how to construct interactive learning environments 
  using Authorware. The book uses the "project-based approach" -- the 
  reader is shown how to build, from scratch, working prototypes of simple simulations 
  and games. Each chapter provides step-by-step instructions on how to construct 
  a fun, simple, yet fully-functional project in one or two sittings. For example, 
  one chapter shows how to make a simulation about Newton's laws of motion, called 
  Space Shuttle Commander.
  
  This text is meant for people who are just beginning to learn Authorware but 
  want to take full advantage of the interactive potential of computers. It is 
  applicable for use in graduate and undergraduate courses, high school multimedia 
  classes, and home study. It relies heavily on the use of Authorware's variables 
  and functions. It also takes full advantage of the ability to construct "data-driven" 
  animation based on user input -- ideas that are at the heart of the best computer 
  simulations and games. The book is based on sample demonstrations I have developed 
  over the past 12 years while teaching courses on CAI design and development 
  while using Authorware as my main authoring tool. The book also shows how to 
  construct features such as letting the user "walk through" a Quicktime 
  movie by "clicking and holding" on different screen areas to move 
  forward and backward and the ever popular (and important) option of letting 
  the user turn the software's sound on and off! The book also has in-depth appendices 
  covering topics such as Shockwave and cross-platform compatibility. The book 
  is also sprinkled with my own light-hearted commentary on interactive design.
  
  Three editions of the book are available -- one exclusively 
  for Authorware 5 Attain, one exclusively for Authorware 4.0, and another for 
  versions 2.0, 3.0, and 3.5. All three editions are being distributed via the 
  world wide web using the Portable Document Format (PDF) and viewable/printable 
  with Acrobat Reader (available 
  free of charge from Adobe). 
  
  If you want to know more right now, click here for instructions 
  on downloading the book's Preface. This is a good way to learn more about 
  the book and also to learn more about the PDF file format. (Both the Preface 
  and Acrobat Reader software are available at no charge.)
  
  You don't have a copy of Authorware? Go to the Macromedia 
  web site and download a trial version of Authorware 5 Attain for Windows. This 
  trial version gives you access to most of Authorware's features for a period 
  of 45 days. You can do all of the book's projects with this trial version. This 
  is an excellent way to explore Authorware quickly to see if it is worth the 
  investment for you or your school or company.