Table of Contents


Computers, Graphics, & Learning

Copyright 2000 Lloyd P. Rieber

CREDITS

Chapter 1

Figure 1.2 Copyright 1992 by Authorware, Inc. Authorware Professional and Movie Editor are registered trademarks of Authorware, Inc.

Chapter 2

Figure 2.3 This advertisement provided courtesy of the U.S. Council for Energy Awareness, Washington, D.C.
Figure 2.8 Edward R. Rufte, The visual display of quantitative information (Cheshire, Connecticut: Graphics Press, 1983).
Figure 2.10 Copyright 1993 by Becky Rieber. Reproduced with permission.
Figure 2.11 Copyright 1992 by Texas A&M University and reprinted with permission.
Figure 2.18 Copyright 1993 by the American Heart Association. Reproduced with permission.
Figure 2.19 Copyright 1987 by Electronic Arts and reproduced with permission.

Chapter 3

Figure 3.10 Copyright 1987-1989 Claris Corporation. All Rights Reserved. MacDraw is a registered trademark of Claris Corporation.
Figure 3.14 Copyright 1992 by Computer Associates International, Inc. CA-Crickett Graph III is a registered trademark of Computer Associates International, Inc.
Figure 3.18 Copyright 1992 by Authorware, Inc. Authorware Professional and Movie Editor are registered trademarks of Authorware, Inc.
Figure 3.19 Copyright 1992 by Macromedia, Inc. Macromedia ® Director is a product of Macromedia, Inc.
Figure 3.20 Copyright 1992 by Authorware, Inc. Authorware Professional and Movie Editor are registered trademarks of Authorware, Inc.
Figure 3.21 Copyright 1992 by Authorware, Inc. Authorware Professional and Movie Editor are registered trademarks of Authorware, Inc.

Chapter 4

Figure 4.12 Larkin, J., McDermott, J., Simon, D., & Simon, H., 1980, Expert and novice performance in solving physics problems, Science, 208, 1335-1342. Copyright 1980 by the American Association for the Advancement of Science.

Chapter 6

Figure 6.3 Reprinted from Rieber, L.P. (1991). Effects of visual grouping strategies of computer-animated presentations on selective attention in science. Educational Technology Research and Development, 39(4), 5-15. Copyright 1991 by the Association for Educational Communications and Technology. Reprinted by permission of the publisher.
Figure 6.4 Reprinted from Rieber, L.P. (1990). Using computer animated graphics in science instruction with children. Journal of Educational Psychology, 82(1), 135-140. Copyright 1990 by the American Psychological Association. Reprinted by permission of the publisher.
Figure 6.6 Reprinted from Rieber, L.P. (1991). Animation, incidental learning, and continuing motivation. Journal of Educational Psychology, 83(3), 318-328. Copyright 1991 by the American Psychological Association. Reprinted by permission of the publisher.

Chapter 7

Figure 7.4 Adapted from Tripp, S.D., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. Educational Technology Research and Development, 38(1), 31-44. Copyright 1991 by the Association for Educational Communications and Technology.

Chapter 8

Figure 8.1 Taken from Alessi, S. (1988). Fidelity in the design of instructional simulations. Journal of Computer-Based Instruction, 15(2), 40-47. Copyright 1988 by the Association for the Development of Computer-Based Instructional Systems and reproduced with permission.
Figure 8.14 Adapted from Rieber, L.P. (1992). Computer-based microworlds: A bridge between constructivism and direct instruction. Educational Technology Research and Development, 40(1), 93-106. Copyright 1992 by the Association for Educational Communications and Technology. Adapted by permission of the publisher.

Chapter 9

Figure 9.2 Copyright 1992 by R.D. Zellner and reprinted with permission.
Figure 9.3 Copyright 1992 by R.D. Zellner and reprinted with permission.
Figure 9.4 This 3-D illusion provided courtesy of John Williamson.

 



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