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CAI Format: Game
Instructional Objectives: demonstrate the importance of representing a problem for a learner.
Intended Audience: Anyone!
Brief Description: This is a little game first described by Donald Norman, a cognitive psychologist, in his book The Psychology of Everyday Things (1988; New York: BasicBooks). It demonstrates how the wrong representation can make a children's game surprisingly difficult.
Parents, public school students, and educators working for non-profit schools or organizations are welcome to link to this interactive educational web resource at no cost on the condition that each registers such use with Lloyd Rieber at lrieber@coe.uga.edu. Those who register will be notified in the event that this web address changes. Commercial vendors, corporate trainers, and others who are part of for-profit organizations should contact Lloyd Rieber for licensing arrangements.